Figurative Landscape: Immersive Figurative Landscape

To finish up my project, I righted the wrongs I committed to Mendelssohn by adding in a few more stages to the design. I made a final ruination, in which the monument is all but lost, and then a miraculous uncovery, in which Mendelssohn has been excavated underneath and people are beginning to rediscover his work. 

With this, I felt that I could place the model into Lumion, to see how it would work as more natural terrain. I converted everything to landscape, and made the space grassier and more overgrown as it progressed from left to right. The model left a bit to be desired; after critique I realized that clearly establishing the nature of the site’s weathering and the materials that would be used to create it is necessary to fully explain explore the concept in a timeframe suitable to the human lifespan. Additionally, I was informed that I should have created a specific setting for the space, something which would be key to the weathering and erosion of the site. Finally, I believe that this sort of project is probably best left to 3D animators, who cold have simply shown the passage of time in one site, instead of generating an abstraction of a site made to be read from right to left to depict time. I learned quite a bit in the process however, and shook off the rust I had from a summer of little design work, so I’m happy with my work. 


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