Distribute Objects Over a Surface
March 5, 2020In order to further our understanding of how Grasshopper components can be used to create parameters for our models. To begin, we used the following:
This allowed us to better understand the logic behind simple scale, vectors, and rotational values assigned to various curves. Next we played with the ability to add objects along the surface of curves, using the Divide component to clarify which curves should be added to what, and at what interval.
Finally, we created a variety of curves and surfaces to explore how the Divide component and its variants can work to create similar results. Here is the coding for all of these, each annotated for clarity as to my process.
I will likely be playing around with a number of tutorial files I found on Parametric House now that I have a better understanding of some of Grasshopper and Rhino’s logic. In particular, I want to see how well I can use Grasshopper to make a parameter to create the most recently discovered Platonic Solid, the scutoid. It has some interesting architectural implications, maybe even landscape ones. I’ll need to investigate if it’s possible to add in scutoid creation into the primitives as a tool.